Eroge! H Mo Game Mo Kaihatsu Zanmai
Click Here - https://shoxet.com/2tl1aF
Mochizuki Tomoya is a guy that lives on his own with only a day job at a convenience store keeping him afloat. While he really likes eroge, he can't draw, isn't much of a writer or composer, and doesn't know much about business. Still, his dream is to get a job at an eroge studio in hopes of creating what he loves, eroge.Tomoya's luck takes a turn for the better when he sees a help wanted ad for the local studio Flower, and after a meeting with the company president (who to his surprise looks like an elementary school kid), manages to get a job as administrator of the company's website. Tomoya's glee at being part of the eroge industry is short-lived, as he soon learns that Flower is on the chopping block due to their first title being a massive failure.After playing through Flower's first title, Tomoya realizes that his co-workers don't know anything about eroge, lacking the insight and understanding needed to make a good game. After some nudging from the president of Flower's parent company and some soul searching of his own, our protagonist takes it upon himself to save Flower by teaching the four girls on staff the ins and outs of what makes an eroge good. The story thus focuses on Tomoya's role as a psuedo-consultant while getting to know the four heroines of the story as the player is given an interesting look at the world of eroge development.
The player takes the role of Mochizuki Tomoya, a guy that lives on his own with only a day job at a convenience store keeping him afloat. While he really likes eroge, he can't draw, isn't much of a writer or composer, and doesn't know much about business. Still, his dream is to get a job at an eroge studio in hopes of creating what he loves, eroge.Tomoya's luck takes a turn for the better when he sees a help wanted ad for the local studio Flower, and after a meeting with the company president (who to his surprise looks like an elementary school kid), manages to get a job as administrator of the company's website. Tomoya's glee at being part of the eroge industry is short-lived, as he soon learns that Flower is on the chopping block due to their first title being a massive failure.After playing through Flower's first title, Tomoya realizes that his co-workers don't know anything about eroge, lacking the insight and understanding needed to make a good game. After some nudging from the president of Flower's parent company and some soul searching of his own, our protagonist takes it upon himself to save Flower by teaching the four girls on staff the ins and outs of what makes an eroge good. The story thus focuses on Tomoya's role as a pseudo-consultant while getting to know the four heroines of the story as the player is given an interesting look at the world of eroge development.[From Moroboshi Yuumei's review]
Kisara is Flower's main illustrator and character designer. The company's current game is the third title she's been in charge of the line art for. Her work is usually cross-checked with how the scenario writer envisioned the scene before it is passed on to the graphic artist for coloring and cleanup. She is also responsible for the game's cover box artwork. She also publishes her own doujinshi, and her circle's fairly popular.As one of the main players in the creation of a game, Kisara presents herself as a cocky and very confident young woman. She's a strong-willed girl with a lot of pride who's not afraid to say what's on her mind, even when directly criticizing her boss. She grudgily accepts Tomoya's presence at work, feeling that Nene hiring him was more a waste of resources than anything else. Much to her annoyance, Tomoya is very critical of what she draws, leaving her with a desire to prove herself to him and surpass his expectations.Out of the girls at Flower, Kisara knows the least about eroge, as she has never played one in her life. She has certain ideas about sex, but is forced to use her imagination to fill the gaps, as she is still a virgin. That being said, she is extremely dedicated to her work, as she loves to draw and proves to be willing to give it her all if it'll help make the game better. Her illustration speed varies with her mental state, so while she's fast when on a roll, she's extremely slow when she's feeling down.Also, her characters are cute and the designs fairly attractive, but she has great difficulty with erotic layouts, screen balance, and depicting sexual feelings.To put it bluntly, her art is cute, but not hot.[2 merged summaries - from Moroboshi Yuumei's review and from MangaGamer]
Iori is Flower's resident graphic artist. Most of what she does involves working off the artwork drawn by Kisara, along with other things like helping with the cover box layout as well as the debugging process.Her doujin circle focuses on digital image collections, and it gets a decent number of sales.In contrast to her lively and energetic co-workers, Iori comes off as a cold and stoic person. She'll tend to stick to short answers and doesn't really elaborate on much unless absolutely necessary. She's often silent, and quite expressionless, so it's hard to understand what she's thinking. It's hard to communicate with her too, but the other girls on staff seem to understand what she's getting at, even when she doesn't speak. While she seems to be indifferent to whether Flower closes its doors or not, Iori does care more for the actual people that work with her, and is specially fond of Kisara and Nene. Out of the girls at Flower, Iori is the only one who has played an eroge from beginning to end. Even then, she claims to have skipped through most of the dialogue, as her purpose was to study the coloring techniques used in that one game. She has a high level of skill when it comes to coloring characters and backgrounds, but she's no good at all when it comes to tantalizing elements such as flesh and the important liquids in eroge: cum, love juice, sweat, and drool. She is also seen as the most stable of the girls in terms of work performance, as she requires very little input from Tomoya in order to do her part. For some reason she never really reveals, Iori likes putting emphasis on the senses of smell and taste. Unsurprisingly, this is taken to a whole new level once she gets involved with Tomoya.[2 merged summaries - from Moroboshi Yuumei's review and from MangaGamer]
\"Hehehe, let's all work together so that even Mochizuki-kun can earn his salary!\"Nene is the company president of Flower, and acts as director, scriptor and project manager. She sleeps in the company's meeting room in order to save on finances. Despite her size, she's a full-fledged adult and at 32 and the oldest out of the girls at Flower, as she and Reina have been friends since childhood. She usually wears children's clothes because of her size and at the other girls' requests, but dons a proper suit when out on business, as one would expect of an adult.Of course, even a small is too big for her, so it doesn't exactly fit.Nene's main problem is that while being the president of Flower, few people treat her with any sort of respect. Most simply cannot take her seriously because of her size and child-like demeanor. Even her employees treat her more like the studio's mascot than anything else. At the same time, Nene doesn't feel like she is contributing much to the final product, as her role in the company isn't directly connected to the making of the game (even if she is the one in charge of negotiations with stores, contracts, meetings with the parent company, and anything connected to the business end of things).Unlike the other girls, Nene has a little more experience with eroge, as she has played lots of them...in \"trial version\" form. Given that trial versions of any game cover the very basics of the story, Nene doesn't have much of an idea of what a complete eroge is supposed to be like.[2 merged summaries - from Moroboshi Yuumei's review and from MangaGamer] 59ce067264
https://www.richmondathleticclub.com/forum/sports-forum/download-file-23579-rar